YEAR

2024

YEAR

2024

Luddu - Mobile Game

Luddu is a mobile board game inspired by the classic Ludo experience, available on Google Play. The game is designed for casual players who want a familiar, fun, and easy-to-play experience on mobile.

As the UI/UX designer on this project, I focused on creating an intuitive interface, smooth navigation, and a visually engaging gameplay experience, covering the full journey from onboarding to in-game interactions.

Game UI Design

Game UI Design

Mobile App

Mobile App

Analysis - Performance and Responsiveness

Luddu is a casual mobile board game inspired by the classic Ludo. The focus of this project was to translate a familiar physical board game into a smooth, enjoyable mobile experience while respecting mobile usability constraints.

The design prioritizes clarity, ease of use, and quick understanding, allowing players to jump into the game without friction.

2. Understanding the Game Concept

I began by deeply understanding the game mechanics and user expectations. This phase included:

  • Collaborating closely with the development team to define core gameplay features

  • Identifying the primary audience: casual gamers who enjoy classic board games

  • Analyzing competitor Ludo-inspired games to identify common design patterns and usability gaps

Goal: Deliver a visually appealing, user-friendly design that supports both new and returning players.

3. Problem Statement

Many Ludo-style mobile games suffer from:

  • Overcrowded interfaces

  • Confusing onboarding for new players

  • Poor visual hierarchy during gameplay

  • Excessive ads disrupting the experience

These issues reduce engagement and make players abandon the game early.

4. Design Goals

The main design goals for Luddu were:

  • Make the game instantly understandable

  • Keep the interface clean and playful

  • Reduce friction during onboarding

  • Maintain focus during gameplay

  • Create a smooth, enjoyable flow for short play sessions

5. Target Users

Luddu is designed for:

  • Casual mobile gamers

  • Players familiar with classic Ludo

  • Users of all ages

  • Players looking for quick, fun sessions

These users value simplicity, familiarity, and visual clarity.

6. UX Flow & Navigation

Key user flows were designed to be short and clear:

  • App launch → Home screen

  • Game mode selection

  • Player setup

  • Gameplay

  • Game result screen

Special attention was given to minimizing steps and avoiding unnecessary interruptions.

7. UI & Visual Design

The visual design focuses on:

  • Bright, friendly colors inspired by the classic board game

  • Clear distinction between players using color coding

  • Large, readable buttons and touch targets

  • Simple animations to provide feedback without distraction

The UI supports immersion while keeping gameplay readable at all times.

8. Challenges & Solutions

Challenges:

  • Balancing visual fun with clarity

  • Designing for different screen sizes

  • Making rules understandable without heavy text

Solutions:

  • Used icons and visual cues instead of instructions

  • Kept layouts consistent across screens

  • Prioritized core actions visually during gameplay

9. Outcome & Learnings

Luddu resulted in a polished, accessible game experience that feels familiar yet modern. The project demonstrates my ability to:

  • Design engaging game interfaces

  • Translate classic mechanics into mobile-friendly UX

  • Collaborate effectively with developers

  • Design for clarity, fun, and usability

This case study highlights my versatility as a UI/UX designer beyond SaaS and AI products, extending into interactive and game design.

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